using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("AnimationEventSetParent")]
	public class AnimationEventSetParent : MonoBehaviour
	{
		public GameObject m_Parent => method_3<GameObject>("m_Parent");

		public AnimationEventSetParent(IntPtr address, string className)
			: base(address, className)
		{
		}

		public AnimationEventSetParent(IntPtr address)
			: this(address, "AnimationEventSetParent")
		{
		}

		public void Start()
		{
			method_8("Start");
		}

		public void SetParent()
		{
			method_8("SetParent");
		}
	}
}
